Monday, November 11, 2013

Star Wars X-Wing Lambda-Class Shuttle Expansion Pack Game


Product Description

FFGSWX13 Lambda class Shuttle: Star Wars X-Wing Expansion
Noted for its tri-wing design, the Lambda class shuttle served a critical role as a light utility craft in the Imperial Navy. Now you can use this utilitarian ship to strengthen your Imperial squad for X-Wing! The Lambda class Shuttle Expansion Pack includes one large-base Lambda class shuttle miniature at 1/270 scale, its maneuver dial, all necessary tokens, four ship cards, and a whopping twelve upgrades, which afford Imperial players an astonishing level of customization and control of their squads.
This is not a complete game experience. A copy of the X-Wing Miniatures Game Core Set is required to play.


Product Details

  • Amazon Sales Rank: #5908 in Toys & Games
  • Brand: Fantasy Flight Games
  • Model: SWX13
  • Released on: 2013-08-31
  • Original language: English
  • Dimensions: 2.50" h x 6.50" w x 9.75" l, .50 pounds

Features

  • The iconic Imperial shuttle featured in Return of the Jedi joins the battles of the X-Wing Miniatures Game
  • Includes one detailed, pre-painted Lambda-class shuttle miniature at 1/270 scale
  • Four ship cards and twelve upgrade cards permit tremendous customization
  • Designed primarily as a support ship to enhance the rest of your squad
  • The miniature's wings can fold up or swoop down

Customer Reviews

Most helpful customer reviews

14 of 15 people found the following review helpful.
An awesome addition to any Imperial Fleet (comes with 12 upgrade cards)
By El_Tonio
The Lambda-Class Shuttle (a.k.a., Imperial Shuttle) is one of four "Wave 3" expansion sets for the X-Wing miniatures game. I think there are several good reasons to add a couple of this ship to your Imperil fleet.

As with the HWK-290, it should be kept in mind that the Lambda-Class Shuttle is mostly a support ship (but, unlike the HWK-290 it is not almost solely a support ship and it definitely has some nice advantages of its own). It should also be noted that this is the only ship in Wave 3 that comes on a large base (which can make it a bit more difficult to maneuver).

That said, the base stats for this ship range from poor to excellent overall, and include 3 attack dice (excellent for Imperials), 1 defense dice (the worst yet for an Imperial ship, but the lots of hull and shield will help make up for this), 5 hull (very good or better for Imperials), and 5 shields (excellent for an Imperial ship). All Lambda-Class Shuttles also have the focus and target-lock actions (making this the second Imperial ship without the evade action, and the Imperial ship with the least number of possible actions overall). They can also be upgraded in several ways with a variety of previous and new modifications, including a crew upgrade.

Second, you get 4 new pilots (including 3 unique pilots with some very nice special abilities). Pilots include:

(1) Omicron Group Pilot, a level 2 non-unique pilot that costs 21 points.

(2) Captain Yorr, a level 4 unique pilot that costs 24 points, who has a support special ability that reads, "When another friendly ship at Range 1-2 would receive a stress token, if you have 2 or fewer stress tokens, you may receive that token instead."

(3) Colonel Jendon, a level 6 unique pilot that costs 26 points, whose support special ability reads, "At the start of the Combat Phase, you may assign 1 of your blue target lock tokens to a friendly ship at Range 1 if it does not have a blue target lock token."

(4) Captain Kagi, a level 8 unique pilot that costs 27 points, whose support special ability reads, "When an enemy ship acquires a target lock, it must lock onto your ship if able."

Third, it also includes 12 upgrade cards (most of which is exclusive to this expansion set at the time it was released): (1) ST-321allows an Imperial Shuttle (only) with this modification to acquire a target lock on any eligible ship on the board even if they would normally be considered out of range for a target lock; (2) Intelligent Agent -- a 1 point crew upgrade that allows you to look at the movement dial of one enemy ship at range 1-2 at the start of the activation phase; (3) Darth Vader -- a very interesting 3 point unique crew upgrade that allows you to take 2 damage to cause a ship you just attacked 1 critical damage; (4) Navigator -- a 3 point crew upgrade that lets you change your maneuver dial to another maneuver with the same baring; (5) Weapons Engineer -- a 3 point crew upgrade that was also released in wave 2; (6) Rebel Captive -- a nice 3 point crew upgrade that requires the first ship to attack you during round to suffer one stress token ; (7) Flight Instructor -- a 4 point crew upgrade that lets you reroll one of your focus OR blank results depending on the defenders pilot skill; (8) Advanced Sensors -- an interesting 3 point upgrade that lets you do your action before rather than after you move, which will come in very handy if you think you'll end up colliding with a ship or asteroid; (9) Heavy Laser Cannon -- a 7 point secondary weapon upgrade that was also included in Wave 2; (10) Sensor Jammer -- a very interesting 4 point upgrade that allows you to change one of the attackers hit results to a focus (and also prevents them from rerolling this focus); and (11) TWO copies of Anti-Pursuit Lasers - an awesome 2 point upgrade that lets you roll one attack dice against enemy ships that end by touching your base.

As with all expansions, this one includes all tokens, dials, etc. that you need to use this ship in a game (though a copy of the base set is still needed to play). In fact, another very interesting things about this ship is the maneuver dial... it is the first and only (as of the time this review was written) to include 0 movement (i.e., you can take a stress token and not move at all). This will come in very handy if you want ships to crash into you so you can get free shots off with Anti-Pursuit Lasers.

Given all the nice new things it adds to the Imperial side (especially the upgrades, many of which can be used with other ships), I think it is a very worthwhile addition to the game. I bought 2 for now, but could see owing up to 4 at some point depending on how they play over time. Definitely take a look around online as you can often find these for less than $20 each with free shipping if you buy enough.

4 of 4 people found the following review helpful.
Construction woes
By Eric Schmidt
Let me start by saying I love the detail on FFG's X-wing mini's. But with this first "moving wing" model, something is not right. The wings do not fully deploy without removing some of the wing material, if you force the wings into place, the sides of the hull spread apart. I have 2 of these, and they both do it...

0 of 0 people found the following review helpful.
A good model for experienced players
By Neko-san
The Lambda ShuttleExpansion Pack is an expansion for the X-Wing Miniature Game, which happens to include a great model. The sculpt is great, but the paint job suffered a bit as something is off. I wanted to buy this one just to collect as it takes a better player than me to put it on play.

This miniature is to scale to other X-Wing Miniatures such as the Millennium Falcon or Slave I.

In addition to the Lambda Shuttle, this expansion includes a stand and a base for the miniature, two ship tokens for the base, one maneuver dial, a rulesheet and plenty of other tokens as those included for the X-Wing Miniature Game.

As in other expansions, the cards included take the spotlight after the miniature. This expansion includes:

4 ships/pilots: Captain Kagi (8), Colonel Jendon (6), Captain Yorr (4) and an Omicron Group Pilot (2);
6 crew cards: Darth Vader, Rebel Captive, Weapon Engineer, Navigator, Flight Instructor and Intlligence Agent;
2 sensor cards: Advanced Sensors, and Sensor Jammer;
2 utility cards: 2 Anti-Pursuit Lasers;
1 cannon card: Heavy Laser Cannon;
1 title card: ST-321

Lambda Shuttle has lower agility than an X-Wing, but as much firepower. It maneuvers similar to an X-Wing, but with important differences. For example it takes stress on hard turns at speed 2, turns at speed 3. However, it has no hard turns at speed 1, but it takes a Koiogran Turn at speed 0 instead. However, the Lamda Shuttle superior hulls (5) and superb shields (5) are better than the X-Wing.

Overall, this is good model for Star Wars collectors, but is a shuttle so its difficult to handle in battle.

See all 5 customer reviews...

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